One developer.
Games & software.

I’m Stavros. I build games and tools for mobile and desktop. Here I share what’s ready and what’s taking shape.

Independently made. A step at a time.

Available now

Idle Holdings

Build businesses.
Grow a lasting holding.

Get the game
Full Idle Holdings gameplay screen
Businesses
Develop the family estate
Family estate
Games for mobile & PCTools for developmentWindows & Mac software planned

Games & tools.

All projects & plans
Idle economy gameReleased

Idle Holdings

iOS and Android

Actual gameplay · English

Build businesses and guide your holding through the eras. Released for iOS and Android; Era 8 is the next focus.

Up next: Era 8

Explore the game
Emergency managementIn development

Sirenstead

iOS and Android planned

Neighbourhood · development capture

Lead fire, medical and police services in a growing city.

Current focus: city design and World Editor

View project
Distillery builderIn development

The Distiller’s Path

Platforms to be confirmed

Work in progress · October 2026

Build a distillery, arrange machinery and connect production routes.

Current focus: 2.5D distillery and building tool

View project
Development toolIn development

Battle Framework

Unity

A closer look will follow

The project is here. Its capture is still to come.

A modular Unity foundation for building battle games.

Current focus: modules and central configuration

View project
Strategy softwareReleased

OpenFront Autopilot

Browser · userscript

A closer look will follow

The project is here. Its capture is still to come.

An autopilot that reads game state and makes its next decisions visible.

Public GitHub availability pending

View project

Notes from the studio

What I’m building, where it gets tricky and why I chose that approach.

Read the journal

One person
behind RIFFSOURCE.

I work on games I would enjoy playing and tools I miss while making them. They do not all move at once. Some are released, some are growing and some are deliberately on hold.

About me & the studio